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                  Dragon Ball Z: Super Butoden 2 
                       
                      General Game FAQ 
                      Written by Vegita, Guardian Of Destiny (VegitaBOD@aol.com) 
                      Version 3.14 
                       
                      Sections:  
                       
                      I - Introduction 
                      II - Game Story 
                      III - Basics 
                      A - Basic Attacks/Movements 
                      B - More Complex Attacks/Movements 
                      IV - Advanced Tactics 
                      A - Throws and their Counters 
                      B - Dealing With Super Ki Blasts 
                      C - Blast Collisions 
                      V - Character Analysis 
                      A - Son Gokou 
                      B - Vegita 
                      C - Piccolo 
                      D - Son Gohan 
                      E - Trunks 
                      F - Cell 
                      G - Cell Junior 
                      H - Bojack 
                      I - Zangya 
                      J - Brolie 
                      VI - Character Rankings 
                      A - Strongest Character 
                      B - Best Looking Meteo 
                      VII - Various 
                      A - Cheats 
                      B - Revision History 
                      C - Thanks 
                       
                       
                      ----------I: Introduction---------- 
                       
                      Welcome! I am Vegita, Guardian Of Destiny, and I see you 
                      want help for the  
                      Super Famicom game "Dragon Ball Z: Super Butoden 2". Well, 
                      you've come to the  
                      right place, because this game is my speciality. I have 
                      owned it for 4 years  
                      now, and am quite proficient at it. So much so, in fact, 
                      that as soon as I  
                      discovered someone has finally uploaded it as a ROM so everyone 
                      could play it  
                      (you illegal freaks, you), I decided to write a FAQ so everyone 
                      would know how  
                      to play it. 
                       
                      First off, let's get one thing straight: Even though I am 
                      Vegita, I will try to  
                      write from an un-biased point of view (although I still 
                      think I'm the best at  
                      everything). Second of all, if I catch anyone copying all 
                      or part of this FAQ,  
                      ANY part of this FAQ (not counting little sentences like 
                      "First off, let's get  
                      one thing straight), I will destroy you. I will rip you 
                      limb from limb like the  
                      excessively weak individual you are, and then I will sue 
                      you for copyright  
                      infringment. Third of all, I do not own the rights to this 
                      game, the names of  
                      the characters in this game or FAQ, or have any ownership 
                      whatsoever of this  
                      game (except for the cartridge sitting in my room, that 
                      is). Those are the  
                      property of their respective owners. 
                       
                       
                       
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                      -----------------------------II: Game Story---------------------------- 
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                       
                       
                      Dragon Ball was a Manga (Japanese cartoon or comic) created 
                      by Akira Toriyama,  
                      an artist in Japan, in 1982. The manga, which dealt with 
                      an absurdly strong  
                      little boy named Gokou (off of the Japanese stories of a 
                      monkey god of the same  
                      name), became wildly successful, and a cartoon version was 
                      put on the air in  
                      1984. It ran all through the course of the show until the 
                      main character,  
                      Gokou, finally grew to adulthood. This signified the end 
                      of Dragon Ball, but  
                      promised that something new would return next week in it's 
                      place. This new  
                      show: Dragon Ball Z. 
                       
                      Dragon Ball Z picked up right where Dragon Ball left off, 
                      with Gokou as an  
                      adult. He has a child now, and his arch-nemesis, Piccolo, 
                      was as bad and mean  
                      as ever. This series introduced an entirely new set of characters, 
                      mostly from  
                      outer space, and revealed Gokou's origins (he's from another 
                      planet too). 
                       
                      Dragon Ball was such a large success, before and during 
                      it's "Z" stage, so it  
                      was obvious enough that there would be video games made 
                      about it. There are  
                      RPGs, Fighting games, Strategy games, and even a few arcade 
                      games. This is  
                      where Super Butoden 2 comes in. 
                       
                      Super Butoden 2's plot starts right before the Cell game, 
                      the contest created by  
                      Cell to determine the strongest fighter in the world. The 
                      plot then takes a  
                      wild turn, switching into a new plot featuring Zangya and 
                      Bojack from Movie 10.  
                      It ends, though, with a match against Brolie, the Legendary 
                      Super Saiya-Jin  
                      (only on difficulty levels 3 and 4, though). 
                       
                       
                       
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                      -----------------------------III: Basics------------------------------- 
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                       
                       
                      To begin the game, insert the cartridge into your Super 
                      Famicom (or modified  
                      Super NES) console, and press the power button. If you're 
                      running it off of an  
                      emulator, you're a pansy, and should get the actual game. 
                      After the intro  
                      sequence (you can skip it if you want to), press start at 
                      the title screen to  
                      bring up the menu. 
                       
                      ----III.A: Basic Attacks/Movements---- 
                       
                      Here are the basic attacks and movements that every character 
                      can utilize. If  
                      you don't know how to do any of these, you should learn 
                      how immediately. 
                       
                      A = Ki. This is your typical Ki attack. Most characters 
                      throw a small blast,  
                      while others launch something different.  
                       
                      B = Kick. This button causes your character to throw a kick.  
                       
                      X = Switch. This button causes your character to switch 
                      from the ground, where  
                      you stand and fight, to the air, where you float and fight. 
                       
                      Y = Punch. This button causes your character to throw a 
                      punch.  
                       
                      L/R = Holding in one of these buttons while moving causes 
                      your character to  
                      dash.  
                       
                      Up = Jump. This causes your character to jump up in the 
                      air. Can also jump up- 
                      towards and up-away.  
                       
                      Down = Crouch. This causes your character to duck. While 
                      this is seemingly  
                      useless, some of the shorter characters can dodge quite 
                      a few attacks by  
                      ducking.  
                       
                      Left = Move left.  
                       
                      Right = Move right.  
                       
                      Direction Pad Away = Block. If you hold away from your opponent 
                      while they are  
                      attacking, you will block at a mid level. If you hold down 
                      and away, then your  
                      character will block at a low level. However, if you block 
                      Ki blasts, you will  
                      still sustain some damage. 
                       
                       
                      ----III.B: More Complex Attacks/Movements---- 
                       
                      You can win the game off of just the basic attacks, but 
                      if you want to actually  
                      win against another opponent or a harder computer setting, 
                      you should learn  
                      these attacks as well. 
                       
                      Y + B = Charge Ki. In this game, your character has 2 life 
                      bars: Your health  
                      bar, which is your life (how many hits you can take), and 
                      your Ki bar, which is  
                      how much energy you have to throw special Ki attacks. If 
                      your bar runs out, and  
                      you continue to try to do Ki attacks, your character will 
                      get tired, and stop  
                      attacking to take a breather. In order to counteract this, 
                      you can charge up  
                      your Ki ba by pressing Y and B at the same time. 
                       
                      Towards + Y = Throw. This causes your character to throw 
                      the opposing  
                      character. Unfortunately, these can be stopped or countered. 
                      (See Advanced.) 
                       
                      Aerial Movement. In the game, if you switch to the upper 
                      level, you will be  
                      flying around instead of standing. This means that you cannot 
                      duck low attacks,  
                      but you are able to slowly glide up and down over attacks 
                      by "jumping" (in the  
                      air, you're not really jumping). You can, however, throw 
                      Ki attacks (regular  
                      attacks, specials, supers), and they will automatically 
                      travel to the lower  
                      playing field if the other guy is there. All these make 
                      it very hard to dodge  
                      certain attacks, while other attacks are very easy to dodge 
                      and counter. 
                       
                       
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                      -------------------------IV: Advanced Tactics-------------------------- 
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                       
                      Well, Mr. Hot Shot, here's you think you're all that and 
                      a loaf of rye now that  
                      you've mastered the basics, huh? Well, here's the more advanced 
                      workings of the  
                      game: 
                       
                      ----IV.A: Throws and Counters---- 
                       
                      In order to throw someone, you need to be close to them 
                      and press Towards + Y.  
                      The throw will hurl your opponent away, causing damage and 
                      giving you enough  
                      time to start another attack. Throws, however, can be blocked 
                      and even  
                      countered. If, while being thrown, you press either the 
                      L button twice or the R  
                      button twice, you character will do 1 of 2 things, depending 
                      on the side you're  
                      on: 
                       
                      -If you're being thrown to the left side of the screen, 
                      and you press the L  
                      button twice, then your character will flip over and land 
                      safely, without taking  
                      any damage.  
                      -If, while being thrown to the left side, you press the 
                      R button twice, your  
                      character will fly back with a kick. 
                       
                      These buttons are reversed for the opposite side of the 
                      screen; meaning that if  
                      you are being thrown right, pressing L twice will make you 
                      counterattack instead  
                      of land safely. 
                       
                       
                      ----IV.B: Dealing With Super Ki Blasts---- 
                       
                      Each character has 2 super Ki blasts: a weaker one (that 
                      takes less from the Ki  
                      bar), and a stronger one (taking more from the Ki bar). 
                      These are used as  
                      regular attacks if you are close enough to your opponent; 
                      you will just charge  
                      up and throw it like a regular Ki attack. If, however, you 
                      are at a great  
                      enough distance, then you will go a through special screenshot 
                      of just you doing  
                      the movements of your attack, then the standard throwing 
                      of said Ki blast. At  
                      this point, the screen will switch over to the other character, 
                      who must attempt  
                      to block or dodge the attack. Here's how: 
                       
                      1: Simple Block = Away + A. By pressing away and A at the 
                      same time once the  
                      screen switches back to you, your character will throw up 
                      their arms in defense,  
                      taking the attack. They will take half the normal amount 
                      of damage this way. 
                       
                      2: Dodge = Up, Down + A. Pressing up, then down and A will 
                      cause your  
                      character to lean to the side and allow the attack to shoot 
                      past, bearly  
                      brushing against them. This will cause them to take only 
                      1/4 the normal amount  
                      of damage. 
                       
                      3: Deflection = Away, Down + A. Rolling from away to down 
                      and pressing A will  
                      make your character smack the incoming attack away, causing 
                      NO damage to them. 
                       
                      4: Reflection = Away, Down, Towards + A. Rolling away to 
                      down to towards and  
                      pressing A will make your character reflect the attack back 
                      at the attacker. No  
                      damage is done to you, and the other guy can only attempt 
                      to block or dodge.  
                      The only problem with this is, it doesn't always work right, 
                      and will sometimes  
                      explode in your face, causing the full amount of damage. 
                       
                      5: Dispersion = Away, Towards + A. By pressing away, then 
                      towards + A will  
                      cause your character to destroy the attack, with no damage 
                      done. This is  
                      what'll usually happen when you attempt a: 
                       
                      6: Counter Blast = Down, Away, Towards + A. Rolling from 
                      down to away, then  
                      pressing towards + A will cause your character to throw 
                      a Ki blast right back in  
                      an attempt to stop it. By doing so, this leads right into: 
                       
                      ----IV.C: When Attacks Collide---- 
                       
                      If two character's Super Ki blasts collide, then it becomes 
                      a furious battle of  
                      who can press the A button more in the time alloted. Whoever 
                      wins has their  
                      attack follow through, and the loser can only defend, dodge, 
                      or disperse (or  
                      attempt to do so). 
                       
                       
                       
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                      -------------------------V: Character Analysis------------------------- 
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                       
                       
                      Ok, here's what you've been waiting for, right? The special 
                      moves of each  
                      character. Well, here ya go!  
                      (Notes:  
                       
                      -The attacks are rated on a 1-10 scale, the first 5 (1-5) 
                      for how easy it is to  
                      get it to work, the second 5 (6-10) for effectiveness. If 
                      an attack is really  
                      easy to do, and does very little damage or just plain misses 
                      a lot, then it'll  
                      rank a 6. If it is impossible to pull off, yet is unblockable 
                      and does massive  
                      damage, it'll get a 6 for different reasons. 
                       
                      -* = denotes characters that can only be accessed by a secret 
                      code. 
                       
                      -# = denotes Super blasts. 
                       
                      -% Denotes A Meteo attack (an attack that does an unusually 
                      large amount of  
                      damage and/or sends your enemy a great distance, causing 
                      a great explosion where  
                      they hit the ground). 
                       
                      -All these attacks were taken from the attack list in the 
                      game, which is  
                      accessed during a fight by pressing start, then select, 
                      the highlighting the  
                      character's name and pressing the A button.) 
                       
                       
                       
                      ----V.A: Son Gokou*---- 
                       
                      Gokou is the main character Dragon Ball. The story revolves 
                      around his growing  
                      up, eventually becoming the ultimate fighting champion of 
                      the universe. During  
                      the story mode of the game Gokou fights you (if you choose), 
                      and Cell. 
                       
                      Move list: 
                       
                      Away, Down, Towards + B = Spinning Kicks. Gokou spins and 
                      spins, kicking all  
                      the while. You want a cheap attack? THIS is a cheap attack. 
                      8/10 
                       
                      Towards, Away, Towards + B = Flip Kick. Gokou performs a 
                      forward flip, hitting  
                      with his feet. It's quick and easy to pull off. 6/10 
                       
                      Hold Away (2 seconds), Towards + B = Elbow to Kick Spin. 
                      Swings with his elbow,  
                      then spins around and kicks. Shorter than the Spinning kicks, 
                      and leaves you  
                      less vulnerable. 6/10 
                       
                      Down, Towards + A = Seeking Ki Blast. Gokou launches a smaller 
                      blast which  
                      seeks out the opponent, no matter where they are. Great 
                      for enemies that still  
                      have to get up (it hovers above them until they stand, then 
                      hits them). 9/10 
                       
                      Towards, Away, Towards + A = Ki Slam. Gokou launches a ki 
                      shot so fast, it  
                      knocks the enemy flying quite a distance away. The shot 
                      is so fast, it can only  
                      be seen on the radar! 7/10 
                       
                      Down, Up + A = Taiyo-Ken (Sun Attack). Gokou draws in a 
                      great deal of energy,  
                      then releases it in a form of pure light, blinding anything 
                      within range. This  
                      freezes them, giving you a chance to attack freely. 7/10 
                       
                      # Away, Down, Towards + A = Kamehame-ha. Gokou's trademark 
                      attack. He charges  
                      up and releases a mighty attack. Takes about 1/4 to 1/5 
                      of the Ki bar. 6/10 
                       
                      # Down, Away, Towards + A = Chou Kamehame-ha. Gokou's trademark 
                      attack  
                      upgraded. He charges up and releases an even mightier attack. 
                      Takes about 1/3  
                      of the Ki bar. 7/10 
                       
                      % Towards, Away, Down, Up + B = Neo Meteo Juggle. Gokou's 
                      meteo has him  
                      smacking the other guy up into the air, then back towards 
                      the ground, the  
                      straight ahead into some rocks (or ground, whatever he hits). 
                      8/10 
                       
                       
                      Overall: 
                       
                      Gokou is the main man if you play cheap. Don't even bother 
                      trying to let up  
                      with his spinning kicks, and mix it up with a Taiyo-Ken 
                      and Ki slam to really  
                      confuse them! 
                       
                       
                      ----V.B: Vegita---- 
                       
                      Vegita is the archrival of Gokou, the main character of 
                      Dragon Ball. He first  
                      arrived in the series attempting to gather the Dragon Balls 
                      to wish for eternal  
                      life. Instead, he died by the hands of Freeza, but was later 
                      brought back by  
                      the Dragon Balls. He has fought along side Gokou and his 
                      friends, and  
                      occasionally against. He is friend and foe, and one bad 
                      man all around. You  
                      can play as him during the story mode. 
                       
                       
                      Move list: 
                       
                      Away-Down, Towards-Up + B = Diagonal Kicking. Vegita flies 
                      upwards with a kick,  
                      then dives back towards where he was standing with another 
                      kick. This is great  
                      for jumping idiots, or those fools who want to get thwacked 
                      twice. 8/10 
                       
                      Towards, Away, Towards + Y = Punch/Kick combo. Vegita rushes 
                      forward, kicking  
                      and punching. This attack leaves you on the other side of 
                      them! If they don't  
                      know what's coming, they'll get barraged from both sides! 
                      8/10 
                       
                      Down, Towards + Y = Elbow Smash. Vegita quickly moves to 
                      the other side of the  
                      opponent and smacks them with his elbow so hard, they fly 
                      a great distance. A  
                      confused opponent usually can't block it (which side to 
                      I press?).  
                      Unfortunately, this sends them REALLY far away, so you can't 
                      easily follow it up  
                      with another attack. 6/10 
                       
                      Down, Away + A = Renzoku Energy Dan (Repeating Energy Attack). 
                      Vegita launches  
                      3 Ki blasts in rapid succession. Quick, easy, and very effective. 
                      9/10 
                       
                      Down, Up + A = Energy Geyser. Vegita turns, raises his hand, 
                      and the ground  
                      erupts with energy, sending the enemy flying. Great for 
                      incoming attackers, or  
                      the fool who wants to rush you on the ground. A slight lag 
                      time, however, makes  
                      it somewhat ineffective. 6/10 
                       
                      Down, Towards + A = KienZan (Power Ball). Vegita throws 
                      a small disc which  
                      heat-seeks the opponent. Great for stupid enemies that like 
                      to hop back and  
                      forth into the two playing fields. 7/10 
                       
                      # Away, Down, Towards + A = Big Bang Attack. Vegita charges 
                      up, raises one hand  
                      towards his opponent, and launches a large blast. I love 
                      this attack, as it is  
                      quick and easy to use if you're in close enough. It also 
                      takes a relatively  
                      small amount of Energy to use. 8/10 
                       
                      # Down, Away, Towards + A = Final Flash. Vegita charges 
                      up, puts his palms  
                      together, and launches a large, two-handed blast. Takes 
                      a bit too long in close  
                      for practical use, and takes too much energy to be worth 
                      it (you'd have to  
                      charge up a while to use this one). 6/10 
                       
                      % Towards, Away, Down, Up + Y = Super Meteo Hitting. Vegita 
                      hits them up in the  
                      air, smacks them back towards the ground, the stops them 
                      and elbows them in the  
                      other direction. Nice! 8/10 
                       
                       
                      Overall: 
                       
                      Vegita's attacks make him more of a horizontal fighter, 
                      but if you work  
                      vertically, you'll always have a good attack up your sleeve. 
                      You can use his  
                      diagonal kicks to catch people off guard, rush them with 
                      a flurry of attacks,  
                      then knock them up into the air, or down onto the ground, 
                      followed by a KienZan  
                      or Big Bang Attack. He's MY favorite fighter. 
                       
                       
                      ----V.C: Piccolo---- 
                       
                      Piccolo is Gokou's oldest rival (unless you count Kuririn 
                      or Yamcha). His  
                      father was Piccolo Daimou, the evil incarnate that was released 
                      from Kami  
                      (Earth's God). Kami had to get rid of all the evil in his 
                      body to become God,  
                      and Piccolo was that evil. When Gokou finally killed Piccolo 
                      Daimou, Piccolo  
                      vowed his revenge, and spit out an egg with the present 
                      Piccolo in it. 
                      This Piccolo has fought alongside and against Gokou, but 
                      has played an even  
                      more important role in Gohan's life. As Gohan's fighting 
                      trainer, he instilled  
                      a fighting sense into Gohan. He even began to care for the 
                      little tyke. After  
                      a while, Piccolo gave up on the whole rivalry. Being a Namekian, 
                      Piccolo has  
                      the ability to regenerate lost limbs, extend body parts 
                      great distances, and use  
                      magical powers. You can play as Piccolo during the story 
                      mode. 
                       
                       
                       
                      Move list: 
                       
                      Towards, Away, Towards + B = Double Horizontal Kick. Piccolo 
                      flies forward with  
                      a kick, then flies back to his starting point with another 
                      kick. A good, quick  
                      combo in itself. 7/10 
                       
                      (While in air) Towards, Down + B = Diving Flurry Kick. Piccolo, 
                      while in the  
                      air, can dive and kick his opponent into submission. If 
                      it is blocked, he will  
                      still kick rapidly, and fly to a safe distance. 6/10 
                       
                      Charge Away (2 seconds), Towards + X = Mystic Grab. Piccolo 
                      extends his arm,  
                      grabbing you from a distance and throwing you. Nice, but 
                      a little too hard to  
                      pull off. 5/10 
                       
                      Down, Towards + A = Seeking Ki Blast. Piccolo can create 
                      a small blast that  
                      seeks the enemy, like Vegita's KienZan. Good for stupid 
                      people that like to  
                      dodge attacks by hopping into the sky area and back. 7/10 
                       
                      Away, Towards + A = Eye Lasers. Piccolo's stare can kill! 
                      Quick, but will  
                      little range. 6/10 
                       
                      Away, Down + A = Mental Shocker. Piccolo can use his amazing 
                      mental powers to  
                      shock his opponents into a daze. This attack can cancel 
                      out lots of attacks,  
                      including Super Ki Blasts (if they're in close enough). 
                      8/10 
                       
                      # Away, Down, Towards + A = Mankaksopoppo. Piccolo's infamous 
                      "Special Beam  
                      Cannon (::shudders:: that's not even CLOSE to what it translates 
                      to!). What  
                      else can I say? It doesn't take that long, it doesn't take 
                      that much energy,  
                      and it doesn't do that much damage. 7/10 
                       
                      # Down, Away, Towards + A = Gekiretsukodan. Piccolo's super-powerful 
                      attack  
                      that comes from both arms. Launching 1 massive blast ain't 
                      easy, you know.  
                      8/10 
                       
                      % Towards, Away, Down, Up + Y = Aerial Bashing Meteo. Piccolo 
                      hits them  
                      upwards, then smacks them around while in the air. Sounds 
                      painful, looks  
                      painful. The range on it ain't too good, though... 6/10 
                       
                       
                      Overall: 
                       
                      Piccolo deals more in his range than his sheer strength 
                      or speed. His attacks  
                      can catch you at any distance, and can leave you reeling 
                      when done well. Don't  
                      spend too much time trying to get certain attacks to work, 
                      though (Mystic Grab,  
                      Aerial Bashing Meteo, etc). 
                       
                       
                       
                      ----V.D: Son Gohan---- 
                       
                      Gohan is the first son of Gokou and Chi-chi. Because his 
                      father, Gokou, is a  
                      Saiya-Jin, Gohan has lots of potential to be a great fighter. 
                      Because of his  
                      mother, a fussy human, he prefers to study instead of train. 
                      After Gokou died  
                      fighting Cell, Gohan killed Cell and took over the storyline 
                      (however briefly).  
                      You can play as Gohan during the story mode. 
                       
                       
                      Move list: 
                       
                      Towards, Away, Towards + Y = Multi Punching. Gohan slides 
                      forward punching  
                      rapidly, then slides back. Nice combo damage if unblocked, 
                      and usually dizzies.  
                      8/10 
                       
                      (While in air) Towards, Down + B = Diving Kick Flurry. Gohan, 
                      just like his  
                      teacher, Piccolo, can dive out of the air and kick rapidly 
                      at whatever he hits  
                      (except the ground). 7/10 
                       
                      Charge Away (2 seconds), Towards + Y = Super Charging Fist. 
                      Gohan slams his  
                      opponent with a punch so hard the are sent flying. Quite 
                      the nice attack, but a  
                      little hard to get to working right. 6/10 
                       
                      Down, Away + A = Renzoku Energy Dan (Repeating Energy Attack). 
                      Gohan can launch  
                      3 Ki blasts in rapid succession. Irritating for those who 
                      are in too close,  
                      that's for sure. 8/10 
                       
                      Down, Towards + A = Seeking Ki Blast. Gohan can throw a 
                      small Ki blast that  
                      homes in on it's target. Great for stupid people lying on 
                      the ground, because  
                      as soon as they get up... 8/10 
                       
                      Towards, Away, Towards + A = Ki Slam. Gohan forces an attack 
                      so fast that it's  
                      nearly impossible to dodge (unless you have my reflexes). 
                      This attack sends  
                      them flying a great distance, just like his Super Charging 
                      Fist. 7/10 
                       
                      Down, Up + A = Body Flare. Gohan can not only charge up 
                      Ki, but can expell it  
                      in the same manner, creating a temporary barrier around 
                      him. Anyone trying to  
                      attack him with a physical assault at that time will get 
                      whomped. 7/10 
                       
                      # Away, Down, Towards + A = Masenkou. Gohan's trademark 
                      attack, taught to him  
                      by Piccolo. Quick and to the point, but (as with all the 
                      weaker Super Ki  
                      attacks) it's lacking in power. 7/10 
                       
                      # Down, Away, Towards + A = Kamehame-ha. Ah, his daddy's 
                      training does show  
                      through. Gohan finally uses an attack that his father taught 
                      him (instead of  
                      Piccolo). 8/10 
                       
                      % Towards, Away, Down, Up + B = Gohan's Meteo Extrodinaire. 
                      Gohan performs his  
                      father's meteo. Ok, now we're just being unoriginal on purpose! 
                      Gohan has  
                      short legs, so you have to be REALLY close for this to hit. 
                      6/10 
                       
                       
                      Overall: 
                       
                      Gohan's safety relies on his use of random attacks. Don't 
                      stick to punches or  
                      kicks, nor should you use nothing but his Ki attacks. Try 
                      to change it up  
                      (Multipunching to Ki Slam, Body Flare to Seeking Ki Blast, 
                      etc). Well, at least  
                      he's better than SOME people in the game... 
                       
                      ----V.E: Trunks---- 
                       
                      Trunks is the son of Vegita and Bulma. He first arrived 
                      from the future to  
                      deliver a special medicine that would prevent Gokou from 
                      dying. Because of  
                      this, he created a seperate timeline that dealt with different 
                      enemies than in  
                      his own timeline. Because of his half-Saiya-Jin, half-human 
                      blood, Trunks  
                      (probably) has the same potential as Gohan and Goten. You 
                      can Trunks during the  
                      story mode. 
                       
                      Move list: 
                      Down + B = Sliding Kick. Trunks can perform an easy tripping 
                      attack by sliding  
                      on the ground and kicking. Quick and effective. 7/10 
                       
                      Down, Towards + B = Super Sliding Kick. With this one, Trunks 
                      runs at the enemy  
                      and slides, going an even greater distance. This one is 
                      MUCH better than the  
                      regular. 8/10 
                       
                      Down, Towards + Y = Rushing Attacks. Trunks rushes forward, 
                      punching and  
                      kicking. A nice, quick combo, that can lead into several 
                      things (like a meteo).  
                      8/10 
                       
                      Charge Away (2 seconds), Towards + Y = Bakuken-Ha (Force 
                      Attack). Trunks puts  
                      both hands together and slams the opponent a great distance 
                      away. This is like  
                      Gokou and Gohan's Ki Slam, only with a closer range. They 
                      never see it coming!  
                      6/10 
                       
                      Down, Towards + A = Seeking Ki Blast. Trunks launches a 
                      blast that seeks out  
                      it's opponent. Great for catching those already on the ground. 
                      8/10 
                       
                      Down, Away + A = Kakusan Energy Dan (3-Angled Energy Attack). 
                      Trunks launches 3  
                      Ki blasts parallel to each other. Very nice, since it's 
                      quick and does a good  
                      amount of damage. 8/10 
                       
                      Away, Down + A = Energy Zan (Ground Energy). Trunks can 
                      throw a ki blast that  
                      travels across the ground towards his opponent. Let's see 
                      you duck under THIS  
                      one, Cell Jr.! 8/10 
                       
                      # Away, Down, Towards + A = Burning Ki Blast. Trunks creates 
                      a big ball of  
                      energy, then sends it hurling at his opponent. Quick, effective, 
                      and doesn't  
                      take THAT much energy to use. 7/10 
                       
                      # Down, Away, Towards + A = Finish Buster. Trunks' likes 
                      them neat hand  
                      movements. He then fires off a large blast at his opponent. 
                      8/10 
                       
                      % Towards, Away, Down, Up + B = Rushing Combo Meteo. Trunks' 
                      meteo has him  
                      rushing into his opponent, then pounding the crap out of 
                      them as they fly along.  
                      The range for this one ain't too good, though. 7/10 
                       
                       
                      Overall: 
                      Trunks is like Vegita; he's more of a horizontal fighter 
                      than Vegita is, though.  
                      Trunks can knock you off your feet, send a ki blast through 
                      one of your own, or  
                      just plow through you with a barrage of kicks and punches. 
                      Either way, he's  
                      VERY good at what he does. 
                       
                       
                       
                      ----V.F: Cell---- 
                       
                      A long time ago, in Dragon Ball, Gokou destroyed the evil 
                      organization known as  
                      'Red Ribbon.' One person who worked there, Dr. Gero, decided 
                      to get his revenge  
                      on Gokou. He took DNA samples from Gokou, Gohan, Piccolo, 
                      Vegita, Nappa,  
                      Freeza, King Cold, and various other people, then used them 
                      to create the  
                      perfect warrior: Cell. Cell, once he absorbed Androids 17 
                      and 18 became his  
                      'Perfect Form', which is what he is in this game. In the 
                      story mode, Cell  
                      fights Mr. Satan (briefly), Gokou (sometimes), and whoever 
                      you picked. 
                       
                       
                       
                      Move list: 
                      Towards, Away, Towards + B = Body Blast. Cell lets loose 
                      with a ki attack, but  
                      it looks just like he's charging up, so don't be fooled! 
                      7/10 
                       
                      Down, Towards + Y = Punch Uppercut-Kick Uppercut. Cell slides 
                      forward and  
                      delivers an uppercut with his fist, then flies upwards with 
                      a kick, knocking the  
                      other guy down. If you miss with it, though, look out. 6/10 
                       
                      Down, Towards + B = Sliding Double Kick. Cell slides forward 
                      and kicks you in  
                      the shin (unless you're Cell Jr., which would make it your 
                      face), then kicks  
                      again in your face (unless you're Brolie, which would make 
                      it your chest). A  
                      nice combo by itself, but if you miss... 6/10 
                       
                      Down, Up + A = Taiyo-Ken (Sun Attack). Cell creates a blinding 
                      light that  
                      temporarily stops the other guy (if not blocked). Great 
                      for leading into a  
                      combo, or Meteo. 8/10 
                       
                      Down, Away + A = Renzoku Energy Dan (Repeating Energy Attack). 
                      Cell fires off 3  
                      quick ki shots. Quick and effective, unless the other guy 
                      is really short.  
                      7/10 
                       
                      Away, Towards + A = Finger Laser. Cell fires a laser from 
                      his finger. What  
                      else is there to say? It's really quick, and can stop a 
                      regular Ki shot. 6/10 
                       
                      # Away, Down, Towards + A = Kamehame-ha. Cell charges up 
                      and lets loose with  
                      Gokou's trademark attack (ok, so it's Kamesennin's trademark 
                      attack; so sue me).  
                      Quick and effective, especially if you're in close. 7/10 
                       
                      # Down, Away, Towards + A = Chou Kamehame-ha. Cell lets 
                      loose with Gokou's  
                      biggest attack (except for the Genki Tama, which they conviniently 
                      left out of  
                      this one). 8/10 
                       
                      % Charge Forward (2 seconds), Away + Y = Volleyball Kick-Spike. 
                      Cell grabs his  
                      opponent, throws them skyward, then spikes them into the 
                      ground with a kick.  
                      Painful, but hard to pull off. 6/10 
                       
                       
                       
                      Overall: 
                      Cell, as in all the games he's ever been in, is a powerhouse. 
                      He pounds on you,  
                      and if you get close, he'll throw you, meteo you, or just 
                      plant you with a  
                      couple of kicks. Cell's large size makes it hard to fight 
                      against the shorter  
                      people, but his attacks will still prevail for the good 
                      player. 
                       
                       
                       
                      ----V.G: Cell Junior---- 
                      During the Cell game, Gohan had to participate against Cell. 
                      Gokou kept telling  
                      Gohan to get mad, so he could show Cell his true power, 
                      but Gohan wouldn't.  
                      Cell decided that he wanted to see this power, and created 
                      several Cell Junior's  
                      to go and beat up all his friends until he would fight. 
                      In the story mode, you  
                      fight Cell Jr. if you lose to Cell the first time, and a 
                      few times when you're  
                      searching for the Dragon Balls/Demon Towers. 
                       
                      Move list: 
                      (While in the air) Towards, Down + B = Diving Kick Combo. 
                      Cell Jr. can drop out  
                      of the air with a kick, hit two more times, and then fly 
                      back up into the air  
                      with another kick. If you catch someone off guard with this... 
                      8/10 
                       
                      Down-Away, Up-Towards + B = Triangle Kick. Junior can fly 
                      diagonally upwards  
                      with a kick, then drop straight down and slide back to his 
                      original position  
                      with another kick. It's a triangle, see? 8/10 
                       
                      Charge Back (2 seconds), Towards + B = Double Kick. Cell 
                      Junior, with his small  
                      size, can easily evade certain attacks and come back with 
                      his own fun attacks,  
                      like this one. He jumps towards and kicks twice. This kick'll 
                      send you flying.  
                      7/10 
                       
                      Towards, Away, Towards + B = Reverse Diving Kick Flurry. 
                      Cell Junior's attacks  
                      are VERY hard to block correctly, because you never know 
                      where they're coming  
                      from! This attack has him rushing behind his opponent, jumping, 
                      and returning  
                      with a flurry of kicks. Ouch times 2! 10/10 
                       
                      Away, Towards + A = Finger Laser. Cell Junior, just like 
                      his father (I THINK  
                      you can call him his father), can shoot a laser out of his 
                      finger. How nice, a  
                      blast right in the shins. 7/10 
                       
                      Down, Away + A = Renzoku Energy Dan (Repeating Energy Attack). 
                      Cell Jr. can  
                      throw 3 ki shots in rapid succession, just like almost everyone 
                      else in this  
                      game. His quick size makes it near-impossible to counter 
                      this with your own set  
                      of Renzoku Energy Dan, though. 8/10 
                       
                      Down, Towards + A = KienZan (Power Ball). Kuririn's trademark 
                      attack is also  
                      utilized by Vegita in this game. Cell Junior makes a small, 
                      homing disk (a KI  
                      disk, no less), and launches it. Great for those who like 
                      to constantly dodge  
                      attacks by hopping back and forth between the two fighting 
                      areas. 8/10 
                       
                      # Away, Down, Towards + A = Mankaksopoppo. Cell Jr. can 
                      use Piccolo's "screw  
                      beam" blast. Great in close, where it doesn't take long, 
                      and is likely to take  
                      out your feet. 8/10 
                       
                      # Down, Away, Towards + A = Kamehame-ha. Cell Junior charges 
                      up and lets loose  
                      with SOMEONE's favorite blast (Kamesennin, Gokou, Goten, 
                      etc). Painful, but  
                      takes a lot of energy to use it (without tiring yourself). 
                      8/10 
                       
                       
                      Overall: 
                      The only character that really doesn't have a meteo! Cell 
                      Junior's strength  
                      certainly isn't mostly in his strength. His manuverability 
                      and ability to catch  
                      you completely off guard is what he's known for. Well, that 
                      and being able to  
                      walk under most Ki blasts. Stupid people shorter than me... 
                       
                       
                      ----V.H: Zangya---- 
                      Straight from Movie 9, this Villainess is a pirate from 
                      the deep reaches of  
                      space. She was Bojack's right hand-woman, and was a fierce 
                      fighter. She was,  
                      sadly, betrayed by Bojack in the end. 
                       
                       
                      Move list: 
                      Towards, Away, Towards + B = Sliding Kick-Reverse Elbow. 
                      Zangya can slide  
                      forward, past her opponent (doing damage), then return with 
                      an elbow attack.  
                      Quick, and useful against ki shots (dodge and RETURN!). 
                      7/10 
                       
                      Down, Towards + A = Punching Combo. Zangya slowly moves 
                      forward, punching.  
                      Then she jumps, and flies into you with a kick. A little 
                      too easy to block.  
                      5/10 
                       
                      Down, Towards + A = Kicking Combo. Zangya slowly moves forward, 
                      kicking. She  
                      ends it with a slide move that knocks you off your feet. 
                      Again, too easy to  
                      block or counter. 5/10 
                       
                      Away, Towards + A = Finger Laser. Zangya shoots a quick 
                      laser out of her  
                      finger. Nice for stopping Cell Junior from trying something. 
                      7/10 
                       
                      Away, Down + A = Energy Zan (Ground Energy). Zangya can 
                      create a ki blast that  
                      travels along the ground towards it's opponent. Quick, and 
                      useful, especially  
                      when Trunks tries one of his own. 7/10 
                       
                      Down, Away + A = Kakusan Energy Dan (Seeking Energy Attack). 
                      Zangya, like  
                      Trunks (again) can create 3 parallel ki shots. These will 
                      tear through a  
                      regular ki shot, and does a fair amount of damage. I like 
                      this attack. 7/10 
                       
                      # Away, Down, Towards + A = Super Laser. Zangya charges 
                      up and shoots a VERY  
                      large laser at her opponents. Quick and painful, but doesn't 
                      take much ki and  
                      doesn't do that much damage. 7/10 
                       
                      # Down, Away, Towards + A = Ki Volleyball. Zangya creates 
                      a ball of energy,  
                      then serves it at you (like Jiisu did against Vegita). Not 
                      exactly quick, but  
                      for the damage it does... 7/10 
                       
                      % Away, Down, Towards + B = Somersault Strike. Zangya somersaults 
                      towards her  
                      opponent, then kicks straight down, sending them flying. 
                      Too bad this doesn't  
                      do the damage of a normal meteo. 6/10 
                       
                      % Towards, Away, Down, Up + B = Kick/Uppercut. Zangya kicks 
                      them up into the  
                      air, then uppercuts them. Doesn't do that much damage, and 
                      let's face it, it's  
                      just not as impressive as Trunks rushing someone and beating 
                      them up. 
                       
                       
                      Overall: 
                      Zangya is nothing more than a poor clone of Trunks. She 
                      has rushing combos, but  
                      they aren't very fast; she has all his ki attacks (except 
                      for the homing shot);  
                      she even creates a Ball that is launched at her enemy (as 
                      a Super Blast). Sure,  
                      she has 2 "meteos", but they probably shouldn't be considered 
                      meteos because  
                      they don't do NEAR as much damage as all the other ones. 
                      Well, except for Cell  
                      Junior... 
                       
                       
                       
                      ----V.I: Bojack---- 
                      The head pirate gangster from deep in space, Bojack came 
                      from movie 9. He was  
                      beaten by the Kaioh-Shins, and locked far, far away, but 
                      now he's returned te  
                      exact his vengence upon earth! Too bad he suddenly changes 
                      from blue to green  
                      (his character picture to his fighting picture). 
                       
                      Move list: 
                      Towards, Away, Towards + B = Double Kick. Bojack slides 
                      forward with a kick,  
                      then jumps and dives with another kick. Quick and effective. 
                      7/10 
                       
                      Down, Towards + Y = Double Knee Smack. Bojack slides backward, 
                      like he was  
                      dashing away, but then suddenly slides forward again and 
                      hits with his knee,  
                      then again with his knee extended. Not very effective, because 
                      usually the  
                      computer will catch you off guard with a ki shot to snap 
                      you out of it. 5/10 
                       
                      A = REALLY Fast Ki Shot. I'm pretty sure Bojack has the 
                      fastest ki shot in the  
                      game (not counting Gohan/Gokou's Ki Slam). This sucker really 
                      travels! 8/10 
                       
                      Away, Towards + A = Finger Laser. Geez, what's with all 
                      the finger lasers?  
                      EVERYONE seems to have them in THIS game! Well, it's still 
                      effective, but not  
                      as effective (or easy) as his regular ki shot. 6/10 
                       
                      Away, Down + A = Energy Zan (Ground Energy). Bojack launches 
                      a ki blast that  
                      travels the ground. This is good against people who like 
                      to duck under you  
                      projectiles (Cell Junior, Gohan, Vegita, Zangya...). 6/10 
                       
                      Down, Away + A = Tsuiseki Energy Dan (Chasing Energy Attack). 
                      Bojack releases  
                      an energy attack that homes in on it's target. Nice. 7/10 
                       
                      # Away, Down, Towards + A = Double-Hand Blast. Bojack grabs 
                      one arm with the  
                      other, and shoots a large blast at the other person. Quick, 
                      but not always  
                      reliable (I seem to do his regular Ki attack or a laser 
                      instead). 6/10 
                       
                      # Down, Away, Towards + A = Super Double-Hand Blast. Bojack 
                      charges up, then  
                      does the same thing as his first Super Blast. Man, try something 
                      new! At least  
                      it does more damage... 8/10 
                       
                      % Away-Down, Towards-Up + B = Disappearing Kick. Bojack 
                      disappears, then  
                      reappears above where he was before, kicking. This attack 
                      does a smaller amount  
                      of damage as the regular meteos, but it's very quick and 
                      easy to do. 8/10 
                       
                      % Towards, Away, Down, Up + B = Kick Meteo. Bojack kicks 
                      low, then high, then  
                      back into the ground. Not very cool looking, but it's pretty 
                      effective and has  
                      a nice range. 8/10 
                       
                       
                      Overall: 
                      Bojack relies on his Ki attacks more than anything else. 
                      His regular attacks  
                      are there to back up his ki attacks if someone gets in too 
                      close. And if they  
                      do, they're in for a major headache! 
                       
                       
                      ----V.J: Brolie*---- 
                      Brolie is the true Legendary Super Saiya-Jin. He was BORN 
                      in the Super Saiya- 
                      Jin form, and later came out of it. His strength is phenominal, 
                      but he is also  
                      completely insane. He came from movies 8, 10, and 11. 
                       
                      Move list: 
                      Charge Away (2 seconds), Towards + Y = Super Clothesline. 
                      Brolie SLAMS you with  
                      a clothesline. Man, that's gotta hurt! 7/10 
                       
                      Down, Towards + Y = Super Clothesline, Part 2. Brolie's 
                      second clothesline  
                      takes longer, but does more damage, and doesn't send you 
                      flying across the  
                      screen. Now THAT hurts. 7/10 
                       
                      Towards, Away, Towards + B = Machine Gun Kicks. Brolie rushes 
                      forward, kicking  
                      high, medium, and low. Geez, that hurts! 8/10 
                       
                      Down, Away + A = Renzoku Energy Dan (Repeating Energy Attack). 
                      Brolie launches  
                      3 speedy ki shots from 1 hand. Show off... 7/10 
                       
                      Down, Up + A = Ground Geyser. Brolie, like Vegita, can create 
                      an energy flare  
                      from the ground. It hurts dashing opponents, jumping opponents, 
                      or people who  
                      just happen to be in the wrong place at the wrong time. 
                      Takes a tad too much  
                      energy for this to be effective, though. 6/10 
                       
                      Towards, Away, Towards + A = Ki Slam. Yup, Brolie has one 
                      of these, too. He  
                      launches a ki attack so fast you can't see it (except for 
                      the radar), and so  
                      powerful it sends you flying. 8/10 
                       
                      # Away, Down, Towards + A = Super Energy Ball. Brolie makes 
                      a large ki ball  
                      with one hand, then smashes it towards you with the other. 
                      Quick and painful!  
                      7/10 
                       
                      # Down, Away, Towards + A = Super Energy Throw. Brolie makes 
                      a large ki ball  
                      with the other hand, and hurls it at you. VERY painful. 
                      Not as quick,  
                      though... 8/10 
                       
                      % Towards, Away, Down, Up + B = Super Pile Driver. Brolie 
                      kicks you up into the  
                      sky, then grabs you and drives you into the ground. Geez, 
                      if only pro wrestling  
                      were this cool... 8/10 
                       
                       
                      Overall: 
                      Brolie seems to be the best guy in the game. He hits fast, 
                      he hits hard, and he  
                      hits frequently. Anyone but Cell Junior would have a hard 
                      time fighting him  
                      because he can knock down anyone and everyone with a couple 
                      of blows, then slam  
                      them into the ground. If you learn just how to fight against 
                      him, though,  
                      you'll find that his attacks leave him wide open when he's 
                      first doing them. 
                       
                       
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                      -------------------------VI: Character Rankings------------------------ 
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                       
                      This is where I tell what I think each character is ranked 
                      next to each other in  
                      different catagories. 
                       
                       
                      ----VI.A: Strongest---- 
                       
                      10: Gokou. Ah, it's lonely at the top- er, bottom. He is 
                      Mr. Combo, save his  
                      Kamehame-has, meteo, and Ki slam. Oh well... 
                      9: Piccolo. His attacks aren't really made for sheer damage. 
                      8: Vegita. Combos are what this boy's about, not super slammin'! 
                      7: Cell Junior. His attacks are shorter (get it?) than Trunks' 
                      AND they do  
                      less. What a crummy deal! 
                      6: Trunks. His Double Hand stop hurts, and so does his sliding 
                      kick. 
                      5: Gohan. His Ki punch and Ki slam really knock them out! 
                      4: Zangya. Her attacks are more damage based than combo 
                      based. 
                      3: Cell. Ok, now we're just picking the bigger people. 
                      2: Bojack. His bicycle kick attack alone should show you 
                      something. 
                      1: Brolie. Let's face it, his attacks will destroy you! 
                       
                       
                      ----VI.B: Best Looking Meteo---- 
                       
                      11: Cell Junior. Why? Because he doesn't have one! 
                      10: Mr. Satan. Good ol' Mr. Satan. He's one step above Cell 
                      Junior because  
                      his name has less letters (unless you spell out "Mister"). 
                      9: Zangya. Stupid, stupid, stupid. No big explosions, just 
                      a couple of hits  
                      and an uppercut, or a kick. Well, at least she has one. 
                      8: Bojack. Kicks? That's it? Oh well, at least it's better 
                      than Zangya's... 
                      7: Cell. Oh, great. A couple of kicks and he's done. Geez, 
                      why aren't you  
                      people trying? 
                      5: Gohan/Gokou(tie). Kick, kick, kick, backflip, kick, etc. 
                      Gokou sure taught  
                      Gohan well, didn't he? After all, it's the same thing! 
                      4: Brolie. Ouch. Being driven into the ground may hurt an 
                      awful lot, and it's  
                      pretty cool looking. 
                      3: Piccolo. Hits you into the air, then pummels you into 
                      a rock. You see,  
                      THIS I like. 
                      2: Vegita. Knocks them around, the stops them and hits them 
                      backwards into a  
                      rock. I like this. 
                      1: Trunks. He rushes them and pummels them into a rock! 
                      For an average  
                      character, he has a great meteo! 
                       
                       
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                      ------------------------------VII: Various----------------------------- 
                      ----Super Butoden 2-Super Butoden 2-Super Butoden 2-Super 
                      Butoden 2---- 
                       
                       
                      ----A: Cheats---- 
                       
                      1) Play as Gokou and Brolie: After Gokou is done speaking, 
                      and it shows him  
                      flying towards Kami's Lookout (all you see are his wrists), 
                      put in this  
                      password: 
                       
                      Up, X, Down, C, L, Y, R, A. 
                       
                      You'll hear Brolie say "Kakarotto". That's how you know 
                      you've done it right. 
                       
                      2) Turbo Mode: During the beginning sequence, hold in L 
                      and R on controller 2. 
                       
                       
                      ----B: Revision History---- 
                      02-02-00: Created this FAQ 
                       
                       
                      ----C: Thanks---- 
                      Well, there's really no one to thank! I bought the game 
                      from a friend online 4  
                      years ago, and I've been quite happy with it since. If anyone 
                      has anything to  
                      contribute to it, please let me know.
                  
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      Fan 
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          Vegeta 
            SSJ  
            by Abe Stemmons  
             
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